Search This Blog

Sunday, September 15, 2019

6x6 Challenge Round 1 / Game 2 : Attack / Defend

I finally got my second game in for my 6 x 6 challenge, so I am still on the wagon!

You can see the rules I am using and the previous game here.

Scenario

I shifted the max "right" two hexes and played a Battalion de Chaussurs (BdeCh) counter attack against the same industrial objective fough over during the previous meeting engagement.
They have 4 armor platoons, 3 mech infantry platoons, a MLR battery in support, and a battery of air defense calliopes.

The 125th Panzer Grenadiers have reinforced their units that seized the objective last game and have 3 Panzer platoons, 1 Mech infantry platoon, a battery of MLR's, a platoon of Panzer Jaeger's (hypervelocity rail guns), but not air defense support.

Not going to do a blow by blow description, but here is how it played out.



The terrain setup and the BdeCh.'s scheme of maneuver.  The terrain is fairly close, so they hope to use their infantry to good effect. The 125th has posted a platoon of armor forward to delay and the single platoon of hypervelocity rail guns back with a looooooong field of fire.

 First contact, the forward Panzer platoon takes a beating, but manages to withdraw before being destroyed, while killing one BdeCh armor platoon and mauling another.

 The BdeCh northern flanking force is in position and begins its attack, and their southern task force continue to reorganize.
 A close view of the action, you can also see the Panzer platoon in the town is contonuing to regroup from the damage it took initially.  I am using Pyrkol microblast markers to track hits.  single markers = 1 hit, and the larger 3 blast marker = 3 hits.  So that Panzer platoon is down to 4 hits
 The fighting intensifies with the northern flanking force.



Finally, the 125th finds itself in an untenable position, with the BdeCh infantry close assaulting the town and being whittled down to 1 platoon each of mech infantry, armor, and panzer jaegers.  The Frenchies did not get off unbloodied, though, losing 3 armor platoons as combat ineffective.

I will try to get another game in before we go to Southern Front and on vacation.  Whenever I get it on the table, Hammer's Slammer's themselves will be making an appearance.  Until then, good gaming!


No comments:

Post a Comment