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Showing posts with label Pulp. Show all posts
Showing posts with label Pulp. Show all posts

Friday, May 20, 2022

28mm 3d Printed Pulp Submarine



This is something I have been wanting to do for a while, now I can check off another box on my hobby bingo!

28mm Pulp Submarine on Thingiverse


I needed a 28mm Submarine for villains to pour out of when boarding the hero's tramp steamer in the South Pacific for games of Pulp Alley, Astounding Tales, etc. I needed it to be fairly big, but not too big, and historical accuracy was NOT a requirement.

So... I remixed a Oral B toothbrush holder, which is itself a remix of the bathtub U-Boat, scaled it up, and split it into 3 pieces to more easily fit onto my Ender 3.

The aft section does not fit very well, no matter how much I fiddled with it using my novice Tinkercad skills. I wound up having to file and cut to get it together, so be warned. you may want to adjust it yourself before printing.

I printed on my Ender 3 using the Fat Dragon games terrain Cura profile, but set the layer height to .12





Wednesday, May 18, 2022

Pulp Alley League: Doc Savage!

 Getting ready to do a Pulp Alley game day and am catching up on my league cards.  Here is a man and team that needs no introduction, Doc Savage!  

I am going to play this as a Company of Heroes, and Doc gets to pick 2 companions for each game.

You can see my Pulp Adventures and other leagues here.








Thursday, May 5, 2022

River of Terror! One Hour Skirmish Wargame

I had a day of hobby-ing last weekend while my wife finished her Yoga instructor certification.  She passed with flying colors and put a lot of work into this, I am very proud of her!

I did quit a bit of painting and checked off several boxes on my Hobby Bingo card, more on that in a future post.  I also managed to get in a game of One Hour Skirmish Wargames, I played a scenario I put together called River of Terror, you can find the detail here on my One Hour Skirmish Wargames page.

Here is a summary of the fight...


The cultists have blocked the river with canoes chained together so they can ambush the Miskatonic Queen.   

Soon Deep Ones begin emerging from the murky depths to attack the expedition.


Dr. Morgan faces off with a Deep One, this is worse than when he had to teach Freshman level Demonoloy. It does not turn out well for him.

Meanwhile on the other side of the boat, one of the crewmen shoot deep ones in a barrel with his trusty Chicago piano

Dr. Morgan managed to kill one of the Deep Ones, but fell prey to another, who began to rampage along the deck, even gravely wounding Captain Stuebing!

The abomination was finally stopped by two plucky sailors, who wounded the beast and then dispatched it in close combat.


While all of this was going on, the cultists on the shore and the expedition members on the top deck traded completely in effective fire (and that went on the entire game.)  Meanwhile, Professor Rice jumps on the barricade and makes his way to the shore, under a hail of fire, to free the boat. A cultist levels a MP-18 at him just as he gets to the end... but a lucky turn of the Joker saves him. 

He manages to free loosen the chain and sprint back to the Queen, which starts to chug forward.

The party is not wholly out of danger, as a few more Deep Ones jup on the deck. 


But the next draw of the Joker sees the cultists morale fail miserably... the deep ones slink back to the depths and the cultists try to figure out how they will explain their failure to their boss.

A very fun game, I am still hooked on the rules.  You should give them a shot!
next time, I will provide some hobby bingo update, meanwhile off to the beach this weekend with the kids and grandkids.  Good gaming!

Monday, March 21, 2022

One Hour Skirmish Wargames Shootout with my wife!

 This was a replay of last week's game but with my wife.  The rules were a HUGE hit she likes them a lot and finds them very intuitive.  Her only complaints were my terrible QRS that only I can understand and "I really hate it when you just start making up rules."

She played the cops and I played the gangsters.  Ended in a resounding victory for law and order, although 2 police officers were killed in the action.

She is keen to play again, I am working on my next scenario, which may involve ships and Deep Ones.

Here are some poor quality pictures:







One Hour Skirmish Wargames: Wife Approved!

Wednesday, March 16, 2022

One Hour Skirmish Wargames Gangster Shootout

 I had a quick opportunity to get some stuff on the table and played a game of One Hour Skirmish Wargames.  I cannot over state how much I recommend these rules. They provided a fast game, with a lot of tension with the card draws.  Even though they are simple compared to many other rules, I felt they gave a good game and what felt like a realistic result.

The scenario was a group of cops led by two Treasury Agents (Agent Black and Agent Grey) raiding the illegal liquor storage facility of the infamous Bugsy and Bunny gang.  I kept it simple, the goal is to break the opponent's morale.  If the forces of Law and Order break, they will fall back to regroup and the gangsters will be able to escape.  If the gangsters break, they will surrender and face a lot of prison time.

Only special rule I made up on the fly was, police contacting any "down" gangster are considered to have cuffed them and taken them prisoner.  Prisoners require a guards (at some ratio I never defined)  I played the game solo, twice, so that was not an issue.  Both games the Police scored a win.


Here are some pictures, click to enlarge:

The table set up.  Cops block both roads exiting the booze warehouse.  They had to borrow a truck from the local university.  The cars parked about are Bugsy's covert distribution network for hootch. 

This is all the prep I had to do!


Agent Black ducks for cover and thinks about delicious Ovaltine.

Lots of moving about and shooting...
Don't be a hero, Johnny!

End fo the first game, Johnny is nicked, and Bugsy lay in a pool of his own blood.  Live by the sword, die by 00 Buck delivered at close range, as they say.

I will be playing more of this, it is becoming my go to for fast man to man skirmishes.

Good gaming!

Saturday, August 28, 2021

Where have I been and what have I been doing?

 I am shocked to realize that I have not posted since the beginning of May, but I have a fairly decent excuse. Work. That terrible thing we must do to finance our hobby... in April my boss and my peer manager both left my company and I picked up both of their jobs.  Keeping the "grist mill" running., hiring new staff, and doing all that has kept me busy. 

I have gotten a few things done over the last few months hobby-wise, here is a montage.


Darkest Africa with Smooth and Rifled

Just a short game, worked pretty well but I think I am doing it wrong.  I think it might work well for Darkest Africa, reminds me of the Mark Copplestone rules from Wargames Illustrated in the 90's (I have a copy on my shelf) with leaders running around motivating troops.

Or I need to just accept it and use Sharp Practice 2.  Too bust to follow up right now, but will come back to this. 




Making a Hex Sheet

I made a hex play mat for my long planned WW2 Eastern Front Double Blind game I want to run at a convention. (See labels to right.)  I created and 3d printed a template I could use to mark out a 100mm / ~4 inch hex grid. 

You can find it HERE






Played some Pulp Alley

A couple of weeks ago, I got some Pulp Alley in with my wife's nephew.  Lots of fun, I ran Dr. Nefario, he had his cult.  We played Hidalgo fire and I lost two of my minions to snake bite trying to riffle through Lady Elaine's tent.  He won.  I need to play more though as rules were slipping my mind.






Printed Tanks and Played What A Tanker!

There will be more of this, I have printed up some 1/150 scale tanks (more on the painting table) to play What A Tanker!.  Played a game with the wife, it was a hit, you will see more of this...


Painted 10mm Korean War

More pictures coming, here is a preview.  I have a nice force of US Army and NKPA / CVF troops, time to start playing.  I am leaning towards Crossfire, I have not played in years.

Went on a cruise

Despite the global pandemic, we worked in our first cruise in over a year.  Mostly visited private cruise ship islands or stayed on the ship and took the steam in the spa. Did see this neat thing on the beach at St., Augustine, evidence of sea turtles...


Ok, I am going to try to get on at least a monthly update schedule.  I hope everyone in our community is doing well, stay healthy and roll dice!

Saturday, May 1, 2021

More Pulp Perils and Plot Points

 


Just a few more 3d printed perils and plot points for Pulp Alley (see the collection on Thingieverse here)

You cannot have too many suitcases or briefcases, who knows what horrors they may contain?  The footprints will make great clues, the safe will obviously contain a secret formula, and the ladders may be the most sinister of all!

Enjoy!

Saturday, April 24, 2021

3d Printed 28mm Dugout Canoes

 


I now have a fleet of 6 dugout canoes I printed up and painted.  here you see one crewed by a few 28mm Pulp Miniatures Southe Seas islanders and Wargames Factory Zulus.

The STL files can be found HERE.

Good gaming!