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Saturday, August 30, 2014

The Cult of the Old Ones - A company for In Her Majesty's Name

Here is the first in a sporadic series on the adventuring companies I use for In Her Majesty's Name.  I have been doing Victorian Science Fiction for years, and really appreciate the rules ability for me to craft companies of my own.  So without further ado...
Click on photo to enlarge

The Cult of the Old Ones
“Do what thou wilt,” sneered Alexander Crowley, “what a weak, vapid philosophy used by my brother to impress women and swindle money.  He does not know the meaning of true power…”

Alexander Crowley craves power, and his esoteric studies across the globe at Oxford, Miskatonic University, the South Pacific, and the dusty reaches of Central Asia have given him what believes to be the key.  With the knowledge he has and the powers he has gained, he just needs to retrieve a few more esoteric artifacts scattered around the world before he can fully open the door and let the Old Ones return from dimensions beyond time and space, to cleanse the world with madness. Ia, Ia!  Cthulhu Fhtagn! 

Alexander has gathered a cadre of degenerate and deranged acolytes over the course of his travels to assist him in his goal.  It is rumored that they undergo some sort of… change.  Most wear a respirator mask, the reason for this is unknown, but the few who have seen the uncovered faces after a battle are extremely unsettled.  The Cult of the Old Ones is well funded and well-armed with some of the latest weapons. It is unknown how Alexander acquired his wealth, but it is rumored that he purchases equipment using old doubloons and ancient gold coins of unknown origin…

Notes on figures:
This IHMN Company was inspired by Bob Murch’s Pulp Figures and can be built (almost) entirely with packs from his company.  Here are the codes, you can find them at www.pulpfigures.com.  (I am not affiliated with Pulp Figures in any way, just a fan)  There are many suitable figures across his various ranges, but these are from “Weird Menace.”  I know some are a little anachronistic for 1895, but I like my VSF a bit pulpy.  I strongly suggest you take a look, as many of the weird science stuff would work for IHMN as well as do double duty for pulp gaming.

• Crowley: PWM 01 (Weird Villains 1) – I personally use a cult leader I found in a box of Hellboy miniatures, but the Crimson Scorpion from this pack would be perfect, plus you get a few more interesting, menacing figures.  You could also use a figure from PWM 07 Cowled Cultists.
• Acolytes: PWM 08-09 (Gas Mask Cultists) – These two packs will give you guys with military rifles, a flame thrower, a machine gun, and a couple of WW1 Bergman sub-machine guns.  There are several other useful cultist packs, but most are armed with 1930’s style weapons like Thompsons.
• Lesser Old One: This guy I treat pretty much as a greater demon from HVF.  Unfortunately Mr. Murch does not have an appropriate figure, but there are many Cthulhu mythos inspired figures out there.  I use a repurposed Monsterpocolypse monster.

The Company List
Type
Pluck
FV
SV
Speed
Cost
Talents
Basic Equipment
Alexander Crowley
2+
+2
+1
0
64
Cloud Men’s Minds
Mesmerism
Mask of Terror (as Mask of Imhotep)
Staff (as quarterstaff)
Steel Chain shirt under robes
Lesser Old One
3+
+5
0
0
71
Terrifying
Tough
Icy Blast
Extra dimensional form (treat as SRC Breastplate for armor)
Acts as Greater Demon in rules
Acolyte
5+
+2
+2
0
16

Military Rifle
Lined Coat
Acolyte Flame Thrower
5+
+2
+2
0
23
Strongman
Lined Coat
Flamethrower
Acolyte Machine Gun Crew
5+
+2
+2
0
43
2 man crew
Lined Coat
Machine gun
Pistol (assistant)
  • Replace Acolyte Military Rifle with SMG (no cost)
    • SMG: +3 bonus, 12” Range, -0 pluck modifier, multiple targets, 9 points
  • Upgrade all Acolytes to Numb (+10 per figure)

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