I got in a quick solo game of Trench Hammer last week, and it holds up nicely. I played the second training Scenario from Stout Hearts and Iron Troopers from Too Fat Lardies, involving a British attack on a German machine-gun bunker located in a trench system (provided by my 3D printed trenches)
The British mission is to eliminate a Hun machine gun bunker enfilading part of the line and pick up some prisoners if possible. This will be a daytime attack supported by a box barrage that will isolate the bunker and prevent the Germans from sending in reinforcements or a counter-attack. Lanes have already been cut in the German wire over the previous few nights by patrols.
For this mission Lt. Barnaby will lead his own platoon, consisting of:
- Rifle Section
- Bombing Section
- Lewis Gun Section
- Rifle Bombing Section
- And extra Section of bombers to act a "mopper uppers"
While this is going on, a the Maxim gun cuts down several members of the British Rifle Bombing section off camera to the right, including the corporal. The rest of the section have had enough and start crawling back to the gaps in the wire.
At this point Lt. Barnaby decides the mission is compromised and blows his whistle signaling the platoon to fall back. He has lost 3 sections as combat ineffective and does not have enough strength to take out the bunker.
As usual Trench Hammer gave a nice, fast, cinematic game with a believable narrative. I hope to get it back on the table soon.
Meanwhile to all of my wargaming comrades the world over, Merry Christmas and with good fortune we will all be rolling dice face to face again in 2021.