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Wednesday, November 8, 2017

SBCT Rifle Company Battle Position Defense #2

I took the old SBCT Rifle Company our for a spin again with 5Core Company Command in another attempt at a Battle Position Defense against elements of a Krasnovian Battalion Tactical Group.

The Krasnovians has a Motor Rifle Company with BMP-3's reinforced with 3 x T-72B3's and 1 x 2S1 122mm SP Gun.

I played this out solo again, took about 30 minutes and 4 turns...

Here are a few bad pictures.

 Initial Dispositions

 Initial SBCT Rifle Company positions.  All 3 platoons on the hill.
The first volley of Javelins was brutal.  Not sure if I overrated them or it was just hot dice...
  • I rate them Kill (2K/1S) against T-72B3 and Overkill (3K/2S) against BMP's, then allow a roll for reactive armor.  Thoughts?



Although I may be worried about nothing.  The Javelin's inability to move and fire and the weight of fire the surviving Krasnovians put on the company's position began to tell. 

After 3 more turns two squads were combat ineffective and most had retreated into the woods.  When they tried to reoccupy the tree line so they could fire missiles again the next turn, they would usually get driven back by BMP fire.

In the end, the Krasnovians lost 2 tanks, 1 SP gun, and 3 BMP's but drove the company off of the position quickly and achieved their objective.

I rated the BMP-3 as 1K/3S against infantry.  On reflection maybe I have it balanced correctly.  The Infantry got off one good volley of missiles, but the weight of fire of the BMP's eventually turned the tide.

Next time I will fight a similar scenario but attach a TOW Platoon to the company.

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